Brian Evans Fall 2011 Texturing and Modeling Demo Reel

Thursday, March 17, 2011

Character redesign

So, I did a bit of a redesign of my character for my short. The original character wasn't real practical for rendering unless I have a render farm, which I don't. And, to access a render farm, it would cost more money than I can really justify right now.

This version works much better since it's not rendering hair and a mess of different skin shaders. I also managed to build myself a new workstation which is significantly better for this work than my iMac is. A mac and a PC sitting next to each other on the same desk? Blasphemy!

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